Compare any two graphics cards:
GeForce GTX 1060 vs Geforce GTX 670
IntroThe GeForce GTX 1060 makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 RAM works at a frequency of 2000 MHz on this particular card. It features 1280 SPUs along with 80 TAUs and 48 Rasterization Operator Units.Compare all of that to the Geforce GTX 670, which has a core clock frequency of 915 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is comprised of 1344 SPUs, 112 TAUs, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 1060 will be 2% faster than the Geforce GTX 670 overall, because of its greater data rate. (explain)
Texel RateThe GeForce GTX 1060 will be a little bit (approximately 18%) more effective at texture filtering than the Geforce GTX 670. (explain)
Pixel RateThe GeForce GTX 1060 is a lot (about 147%) more effective at AA than the Geforce GTX 670, and also will be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 1060 vs Geforce GTX 670”Is it worth getting a GTX-1060 ,over my GTX-670 SLI.I game at 1920 x 1080. I think they would be close on most games ,I liked to go to one card. I am sure the 670 SLI would be faster on a lot of games.But the GTX 1060 has a good price and it is pretty fast.