Compare any two graphics cards:
GeForce GTX 1060 vs Geforce GTX 670
IntroThe GeForce GTX 1060 has a clock speed of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 192-bit memory bus, and uses a 16 nm design. It is comprised of 1280 SPUs, 80 Texture Address Units, and 48 ROPs.Compare all that to the Geforce GTX 670, which uses a 28 nm design. nVidia has set the core speed at 915 MHz. The GDDR5 memory works at a frequency of 1500 MHz on this model. It features 1344 SPUs as well as 112 TAUs and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 1060 will be 2% quicker than the Geforce GTX 670 overall, due to its greater bandwidth. (explain)
Texel RateThe GeForce GTX 1060 will be just a bit (more or less 18%) faster with regards to AF than the Geforce GTX 670. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce GTX 1060 is superior to the Geforce GTX 670, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 1060 vs Geforce GTX 670”Is it worth getting a GTX-1060 ,over my GTX-670 SLI.I game at 1920 x 1080. I think they would be close on most games ,I liked to go to one card. I am sure the 670 SLI would be faster on a lot of games.But the GTX 1060 has a good price and it is pretty fast.