Compare any two graphics cards:
GeForce GTX 570 vs Radeon RX 480 4GB
IntroThe GeForce GTX 570 features a GPU clock speed of 732 MHz, and the 1280 MB of GDDR5 RAM is set to run at 950 MHz through a 320-bit bus. It also features 480 SPUs, 60 TAUs, and 40 ROPs.Compare that to the Radeon RX 480 4GB, which has a clock speed of 1120 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 256-bit memory bus, and makes use of a 14 nm design. It is comprised of 2304 SPUs, 144 TAUs, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 480 4GB should be 51% quicker than the GeForce GTX 570 overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 480 4GB should be much (more or less 267%) better at anisotropic filtering than the GeForce GTX 570. (explain)
Pixel RateThe Radeon RX 480 4GB is much (about 22%) better at AA than the GeForce GTX 570, and also able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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