Compare any two graphics cards:
VS

GeForce GTX Titan vs Radeon RX 480 4GB

Intro

The GeForce GTX Titan features a GPU core speed of 837 MHz, and the 6144 MB of GDDR5 RAM is set to run at 1502 MHz through a 384-bit bus. It also is comprised of 2688 SPUs, 224 TAUs, and 48 ROPs.

Compare those specifications to the Radeon RX 480 4GB, which features core speeds of 1120 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 2304 SPUs along with 144 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 4GB 150 Watts
GeForce GTX Titan 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan should theoretically be quite a bit better than the Radeon RX 480 4GB in general. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon RX 480 4GB 229376 MB/sec
Difference: 59008 (26%)

Texel Rate

The GeForce GTX Titan should be a bit (approximately 16%) faster with regards to anisotropic filtering than the Radeon RX 480 4GB. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon RX 480 4GB 161280 Mtexels/sec
Difference: 26208 (16%)

Pixel Rate

The GeForce GTX Titan is just a bit (approximately 12%) better at FSAA than the Radeon RX 480 4GB, and also able to handle higher screen resolutions more effectively. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon RX 480 4GB 35840 Mpixels/sec
Difference: 4336 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Radeon RX 480 4GB
Manufacturer nVidia AMD
Year February 2013 June 2016
Code Name GK110 Polaris 10
Memory 6144 MB 4096 MB
Core Speed 837 MHz 1120 MHz
Memory Speed 6008 MHz 7000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 288384 MB/sec 229376 MB/sec
Texel Rate 187488 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2688 2304
Texture Mapping Units 224 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield