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Geforce GTX 760 vs Radeon RX 480 4GB

Intro

The Geforce GTX 760 comes with a GPU core speed of 980 MHz, and the 2048 MB of GDDR5 memory runs at 1502 MHz through a 256-bit bus. It also features 1152 SPUs, 96 TAUs, and 32 ROPs.

Compare all that to the Radeon RX 480 4GB, which makes use of a 14 nm design. AMD has clocked the core speed at 1120 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this card. It features 2304 SPUs as well as 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon RX 480 4GB 25 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 12 (92%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 4GB 150 Watts
Geforce GTX 760 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 480 4GB should perform just a bit faster than the Geforce GTX 760 overall. (explain)

Radeon RX 480 4GB 229376 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 37120 (19%)

Texel Rate

The Radeon RX 480 4GB should be quite a bit (more or less 71%) better at texture filtering than the Geforce GTX 760. (explain)

Radeon RX 480 4GB 161280 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 67200 (71%)

Pixel Rate

The Radeon RX 480 4GB is a bit (approximately 14%) faster with regards to FSAA than the Geforce GTX 760, and should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon RX 480 4GB 35840 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 4480 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon RX 480 4GB
Manufacturer nVidia AMD
Year June 2013 June 2016
Code Name GK104 Polaris 10
Memory 2048 MB 4096 MB
Core Speed 980 MHz 1120 MHz
Memory Speed 6008 MHz 7000 MHz
Power (Max TDP) 170 watts 150 watts
Bandwidth 192256 MB/sec 229376 MB/sec
Texel Rate 94080 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 1152 2304
Texture Mapping Units 96 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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