Compare any two graphics cards:
GeForce GTX 970 vs Radeon RX 480 4GB
IntroThe GeForce GTX 970 makes use of a 28 nm design. nVidia has set the core speed at 1050 MHz. The GDDR5 RAM runs at a speed of 1750 MHz on this specific card. It features 1664 SPUs as well as 104 Texture Address Units and 64 ROPs.Compare that to the Radeon RX 480 4GB, which features core speeds of 1120 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2304 SPUs along with 144 Texture Address Units and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 480 4GB should perform just a bit faster than the GeForce GTX 970 in general. (explain)
Texel RateThe Radeon RX 480 4GB should be much (more or less 48%) faster with regards to AF than the GeForce GTX 970. (explain)
Pixel RateThe GeForce GTX 970 will be much (approximately 88%) faster with regards to full screen anti-aliasing than the Radeon RX 480 4GB, and should be able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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