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GeForce GTX Titan X vs Radeon RX 480

Intro

The GeForce GTX Titan X has a core clock speed of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 384-bit memory bus, and uses a 28 nm design. It is made up of 3072 SPUs, 192 TAUs, and 96 ROPs.

Compare all that to the Radeon RX 480, which has GPU core speed of 1120 MHz, and 8192 MB of GDDR5 memory set to run at 2000 MHz through a 256-bit bus. It also is made up of 2304 SPUs, 144 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon RX 480 13349 points
Difference: 4530 (34%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
GeForce GTX Titan X 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan X should theoretically be much superior to the Radeon RX 480 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 73856 (28%)

Texel Rate

The GeForce GTX Titan X should be a bit (about 19%) more effective at AF than the Radeon RX 480. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 30720 (19%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX Titan X is the winner, and very much so. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 60160 (168%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon RX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon RX 480
Manufacturer nVidia AMD
Year March 2015 June 2016
Code Name GM200 Polaris 10
Memory 12288 MB 8192 MB
Core Speed 1000 MHz 1120 MHz
Memory Speed 7000 MHz 8000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 336000 MB/sec 262144 MB/sec
Texel Rate 192000 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 3072 2304
Texture Mapping Units 192 144
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 8000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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