Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GSO 768MB vs Radeon HD 4670 512MB

Intro

The GeForce 9600 GSO 768MB has core speeds of 550 MHz on the GPU, and 800 MHz on the 768 MB of GDDR3 RAM. It features 96 SPUs along with 48 Texture Address Units and 12 Rasterization Operator Units.

Compare all that to the Radeon HD 4670 512MB, which has a GPU core clock speed of 750 MHz, and 512 MB of GDDR4/GDDR3/DDR3/DDR2 RAM running at 1000 MHz through a 128-bit bus. It also is comprised of 320(64x5) Stream Processors, 32 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 512MB 70 Watts
GeForce 9600 GSO 768MB 84 Watts
Difference: 14 Watts (20%)

Memory Bandwidth

As far as performance goes, the GeForce 9600 GSO 768MB should in theory be just a bit superior to the Radeon HD 4670 512MB overall. (explain)

GeForce 9600 GSO 768MB 38400 MB/sec
Radeon HD 4670 512MB 32000 MB/sec
Difference: 6400 (20%)

Texel Rate

The GeForce 9600 GSO 768MB should be a bit (about 10%) better at anisotropic filtering than the Radeon HD 4670 512MB. (explain)

GeForce 9600 GSO 768MB 26400 Mtexels/sec
Radeon HD 4670 512MB 24000 Mtexels/sec
Difference: 2400 (10%)

Pixel Rate

If using a high resolution is important to you, then the GeForce 9600 GSO 768MB is the winner, though not by far. (explain)

GeForce 9600 GSO 768MB 6600 Mpixels/sec
Radeon HD 4670 512MB 6000 Mpixels/sec
Difference: 600 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 768MB

Amazon.com

Check prices at:

Radeon HD 4670 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 768MB Radeon HD 4670 512MB
Manufacturer nVidia AMD
Year May 2008 Sep 10, 2008
Code Name G92 RV730 XT
Memory 768 MB 512 MB
Core Speed 550 MHz 750 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 84 watts 70 watts
Bandwidth 38400 MB/sec 32000 MB/sec
Texel Rate 26400 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 96 320(64x5)
Texture Mapping Units 48 32
Render Output Units 12 8
Bus Type GDDR3 GDDR4/GDDR3/DDR3/DDR2
Bus Width 192-bit 128-bit
Fab Process 65 nm 55 nm
Transistors 754 million 514 million
Bus PCIe x16 2.0 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 768MB

Amazon.com

Check prices at:

Radeon HD 4670 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield