Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon RX 480

Intro

The GeForce GTX Titan Black features core speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2880 SPUs as well as 240 Texture Address Units and 48 ROPs.

Compare that to the Radeon RX 480, which makes use of a 14 nm design. AMD has set the core speed at 1120 MHz. The GDDR5 memory runs at a speed of 2000 MHz on this particular model. It features 2304 SPUs as well as 144 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
GeForce GTX Titan Black 11666 points
Difference: 1683 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
GeForce GTX Titan Black 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan Black should theoretically be much better than the Radeon RX 480 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 73856 (28%)

Texel Rate

The GeForce GTX Titan Black will be quite a bit (approximately 32%) faster with regards to AF than the Radeon RX 480. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 52080 (32%)

Pixel Rate

The GeForce GTX Titan Black should be a little bit (approximately 19%) more effective at AA than the Radeon RX 480, and also should be able to handle higher resolutions more effectively. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 6832 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon RX 480
Manufacturer nVidia AMD
Year February 2014 June 2016
Code Name GK110-430 Polaris 10
Memory 6144 MB 8192 MB
Core Speed 889 MHz 1120 MHz
Memory Speed 7000 MHz 8000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 336000 MB/sec 262144 MB/sec
Texel Rate 213360 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2880 2304
Texture Mapping Units 240 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield