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GeForce GTX 1070 vs Radeon RX 480


The GeForce GTX 1070 comes with a GPU core clock speed of 1506 MHz, and the 8192 MB of GDDR5 RAM runs at 2000 MHz through a 256-bit bus. It also features 1920 SPUs, 120 Texture Address Units, and 64 Raster Operation Units.

Compare that to the Radeon RX 480, which uses a 14 nm design. AMD has set the core frequency at 1120 MHz. The GDDR5 memory is set to run at a frequency of 2000 MHz on this model. It features 2304 SPUs along with 144 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Both cards have exactly the same bandwidth, so theoretically they should perform the same. (explain)

Texel Rate

The GeForce GTX 1070 is a small bit (about 12%) faster with regards to AF than the Radeon RX 480. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 19440 (12%)

Pixel Rate

The GeForce GTX 1070 will be a lot (about 169%) faster with regards to AA than the Radeon RX 480, and will be able to handle higher resolutions better. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 60544 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1070

Radeon RX 480


Display Specifications

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Model GeForce GTX 1070 Radeon RX 480
Manufacturer nVidia AMD
Year June 2016 June 2016
Code Name GP104-200 Polaris 10
Memory 8192 MB 8192 MB
Core Speed 1506 MHz 1120 MHz
Memory Speed 8000 MHz 8000 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 262144 MB/sec 262144 MB/sec
Texel Rate 180720 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 1920 2304
Texture Mapping Units 120 144
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

GeForce GTX 1070

Radeon RX 480


3 Responses to “GeForce GTX 1070 vs Radeon RX 480”
Serg says:

Please. Bring Series 1070-1080 Nvidia graphics card according to the ranking after the GTX 9 ** series.

XXXeeqXXX says:

same memory setting, but RX more slower than 1070 lol

Escoba says:

Fuck you all bitches

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