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GeForce GTX 1070 vs Radeon HD 5970

Intro

The GeForce GTX 1070 features a clock frequency of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 256-bit memory bus, and makes use of a 16 nm design. It features 1920 SPUs, 120 TAUs, and 64 ROPs.

Compare those specs to the Radeon HD 5970, which comes with GPU clock speed of 725 MHz, and 1024 MB of GDDR5 RAM running at 1000 MHz through a 256-bit bus. It also is made up of 1600 Stream Processors, 160 TAUs, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
Radeon HD 5970 294 Watts
Difference: 144 Watts (96%)

Memory Bandwidth

In theory, the GeForce GTX 1070 should be a little bit faster than the Radeon HD 5970 in general. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon HD 5970 256000 MB/sec
Difference: 6144 (2%)

Texel Rate

The Radeon HD 5970 is much (about 28%) faster with regards to anisotropic filtering than the GeForce GTX 1070. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 1070 180720 Mtexels/sec
Difference: 51280 (28%)

Pixel Rate

The GeForce GTX 1070 should be a small bit (about 4%) better at anti-aliasing than the Radeon HD 5970, and should be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon HD 5970 92800 Mpixels/sec
Difference: 3584 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon HD 5970
Manufacturer nVidia AMD
Year June 2016 November 2009
Code Name GP104-200 Hemlock XT
Memory 8192 MB 1024 MB (x2)
Core Speed 1506 MHz 725 MHz (x2)
Memory Speed 8000 MHz 4000 MHz (x2)
Power (Max TDP) 150 watts 294 watts
Bandwidth 262144 MB/sec 256000 MB/sec
Texel Rate 180720 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 1920 1600 (x2)
Texture Mapping Units 120 160 (x2)
Render Output Units 64 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 40 nm
Transistors 7200 million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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