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GeForce GTX 1070 vs Radeon HD 7870

Intro

The GeForce GTX 1070 comes with clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 1920 SPUs along with 120 Texture Address Units and 64 ROPs.

Compare those specs to the Radeon HD 7870, which has a core clock frequency of 1000 MHz and a GDDR5 memory speed of 1200 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It is made up of 1280 SPUs, 80 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
Radeon HD 7870 6230 points
Difference: 11944 (192%)

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
Radeon HD 7870 172 Sol/s
Difference: 264 (153%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
Radeon HD 7870 175 Watts
Difference: 25 Watts (17%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1070 should be quite a bit faster than the Radeon HD 7870 in general. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 108544 (71%)

Texel Rate

The GeForce GTX 1070 will be quite a bit (more or less 126%) faster with regards to anisotropic filtering than the Radeon HD 7870. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 100720 (126%)

Pixel Rate

The GeForce GTX 1070 should be a lot (more or less 201%) better at full screen anti-aliasing than the Radeon HD 7870, and also will be capable of handling higher resolutions better. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 64384 (201%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon HD 7870
Manufacturer nVidia AMD
Year June 2016 March 2012
Code Name GP104-200 Pitcairn XT
Memory 8192 MB 2048 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 4800 MHz
Power (Max TDP) 150 watts 175 watts
Bandwidth 262144 MB/sec 153600 MB/sec
Texel Rate 180720 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1920 1280
Texture Mapping Units 120 80
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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