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GeForce GTX 1070 vs GeForce GTX 960

Intro

The GeForce GTX 1070 has a GPU core clock speed of 1506 MHz, and the 8192 MB of GDDR5 memory runs at 2000 MHz through a 256-bit bus. It also is comprised of 1920 SPUs, 120 TAUs, and 64 Raster Operation Units.

Compare that to the GeForce GTX 960, which features core speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
GeForce GTX 960 7627 points
Difference: 10547 (138%)

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
GeForce GTX 960 154 Sol/s
Difference: 282 (183%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
GeForce GTX 1070 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

The GeForce GTX 1070 should theoretically perform quite a bit faster than the GeForce GTX 960 overall. (explain)

GeForce GTX 1070 262144 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 150144 (134%)

Texel Rate

The GeForce GTX 1070 should be quite a bit (approximately 151%) more effective at AF than the GeForce GTX 960. (explain)

GeForce GTX 1070 180720 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 108592 (151%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1070 is the winner, and very much so. (explain)

GeForce GTX 1070 96384 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 60320 (167%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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GeForce GTX 960

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 GeForce GTX 960
Manufacturer nVidia nVidia
Year June 2016 January 2015
Code Name GP104-200 GM206
Memory 8192 MB 2048 MB
Core Speed 1506 MHz 1127 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 150 watts 120 watts
Bandwidth 262144 MB/sec 112000 MB/sec
Texel Rate 180720 Mtexels/sec 72128 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 36064 Mpixels/sec
Unified Shaders 1920 1024
Texture Mapping Units 120 64
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 2940 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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