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GeForce GTX 1080 vs Radeon R9 290X

Intro

The GeForce GTX 1080 has a core clock speed of 1607 MHz and a GDDR5X memory speed of 1251 MHz. It also makes use of a 256-bit bus, and makes use of a 16 nm design. It features 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

Compare that to the Radeon R9 290X, which uses a 28 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this card. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon R9 290X 10609 points
Difference: 11333 (107%)

Zcash Mining Hash Rate

GeForce GTX 1080 553 Sol/s
Radeon R9 290X 369 Sol/s
Difference: 184 (50%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
GeForce GTX 1080 20 Mh/s
Difference: 9 (45%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
Radeon R9 290X 300 Watts
Difference: 120 Watts (67%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1080 should in theory be a bit superior to the Radeon R9 290X overall. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon R9 290X 320000 MB/sec
Difference: 7680 (2%)

Texel Rate

The GeForce GTX 1080 will be quite a bit (approximately 83%) more effective at texture filtering than the Radeon R9 290X. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon R9 290X 140800 Mtexels/sec
Difference: 116320 (83%)

Pixel Rate

The GeForce GTX 1080 is quite a bit (approximately 101%) faster with regards to full screen anti-aliasing than the Radeon R9 290X, and able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon R9 290X 51200 Mpixels/sec
Difference: 51648 (101%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon R9 290X
Manufacturer nVidia AMD
Year May 2016 October 2013
Code Name GP104-400 Hawaii XT
Memory 8192 MB 4096 MB
Core Speed 1607 MHz 800 MHz
Memory Speed 10008 MHz 5000 MHz
Power (Max TDP) 180 watts 300 watts
Bandwidth 327680 MB/sec 320000 MB/sec
Texel Rate 257120 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 2560 2816
Texture Mapping Units 160 176
Render Output Units 64 64
Bus Type GDDR5X GDDR5
Bus Width 256-bit 512-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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