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GeForce GTX 1080 vs GeForce GTX 750 Ti

Intro

The GeForce GTX 1080 has a GPU clock speed of 1607 MHz, and the 8192 MB of GDDR5X RAM is set to run at 1251 MHz through a 256-bit bus. It also is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.

Compare all that to the GeForce GTX 750 Ti, which uses a 28 nm design. nVidia has clocked the core frequency at 1020 MHz. The GDDR5 memory works at a frequency of 1350 MHz on this specific card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
GeForce GTX 750 Ti 4562 points
Difference: 17380 (381%)

Zcash Mining Hash Rate

GeForce GTX 1080 553 Sol/s
GeForce GTX 750 Ti 72 Sol/s
Difference: 481 (668%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
GeForce GTX 1080 180 Watts
Difference: 120 Watts (200%)

Memory Bandwidth

In theory, the GeForce GTX 1080 is 279% faster than the GeForce GTX 750 Ti in general, because of its greater data rate. (explain)

GeForce GTX 1080 327680 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 241280 (279%)

Texel Rate

The GeForce GTX 1080 is much (about 530%) more effective at AF than the GeForce GTX 750 Ti. (explain)

GeForce GTX 1080 257120 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 216320 (530%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1080 is a better choice, by a large margin. (explain)

GeForce GTX 1080 102848 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 86528 (530%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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GeForce GTX 750 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 GeForce GTX 750 Ti
Manufacturer nVidia nVidia
Year May 2016 February 2014
Code Name GP104-400 GM107
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 1020 MHz
Memory Speed 10008 MHz 5400 MHz
Power (Max TDP) 180 watts 60 watts
Bandwidth 327680 MB/sec 86400 MB/sec
Texel Rate 257120 Mtexels/sec 40800 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 2560 640
Texture Mapping Units 160 40
Render Output Units 64 16
Bus Type GDDR5X GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 1870 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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