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Geforce GTX 680 vs Radeon R9 285

Intro

The Geforce GTX 680 uses a 28 nm design. nVidia has set the core speed at 1006 MHz. The GDDR5 RAM is set to run at a speed of 1502 MHz on this card. It features 1536 SPUs along with 128 TAUs and 32 ROPs.

Compare those specifications to the Radeon R9 285, which comes with GPU clock speed of 918 MHz, and 2048 MB of GDDR5 RAM set to run at 1375 MHz through a 256-bit bus. It also is comprised of 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
Geforce GTX 680 7650 points
Difference: 850 (11%)

Ethereum Mining Hash Rate

Radeon R9 285 18 Mh/s
Geforce GTX 680 16 Mh/s
Difference: 2 (13%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 285 190 Watts
Geforce GTX 680 195 Watts
Difference: 5 Watts (3%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 680 should perform a bit faster than the Radeon R9 285 in general. (explain)

Geforce GTX 680 192256 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 16256 (9%)

Texel Rate

The Geforce GTX 680 should be quite a bit (more or less 25%) faster with regards to AF than the Radeon R9 285. (explain)

Geforce GTX 680 128768 Mtexels/sec
Radeon R9 285 102816 Mtexels/sec
Difference: 25952 (25%)

Pixel Rate

The Geforce GTX 680 is just a bit (approximately 10%) faster with regards to AA than the Radeon R9 285, and also will be able to handle higher screen resolutions while still performing well. (explain)

Geforce GTX 680 32192 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 2816 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 680

Amazon.com

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Radeon R9 285

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 680 Radeon R9 285
Manufacturer nVidia AMD
Year March 2012 September 2014
Code Name GK104 Tonga PRO
Memory 2048 MB 2048 MB
Core Speed 1006 MHz 918 MHz
Memory Speed 6008 MHz 5500 MHz
Power (Max TDP) 195 watts 190 watts
Bandwidth 192256 MB/sec 176000 MB/sec
Texel Rate 128768 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 32192 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 1536 1792
Texture Mapping Units 128 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 680

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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