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Radeon R7 360 vs Radeon R9 380X

Intro

The Radeon R7 360 has a core clock frequency of 1050 MHz and a GDDR5 memory speed of 1625 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It is made up of 768 SPUs, 48 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon R9 380X, which uses a 28 nm design. AMD has clocked the core speed at 970 MHz. The GDDR5 memory runs at a speed of 1425 MHz on this particular card. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
Radeon R7 360 4110 points
Difference: 5409 (132%)

Ethereum Mining Hash Rate

Radeon R9 380X 19 Mh/s
Radeon R7 360 10 Mh/s
Difference: 9 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon R9 380X 190 Watts
Difference: 90 Watts (90%)

Memory Bandwidth

Theoretically, the Radeon R9 380X should be a lot faster than the Radeon R7 360 in general. (explain)

Radeon R9 380X 182400 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 78400 (75%)

Texel Rate

The Radeon R9 380X should be a lot (approximately 146%) faster with regards to texture filtering than the Radeon R7 360. (explain)

Radeon R9 380X 124160 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 73760 (146%)

Pixel Rate

The Radeon R9 380X is much (approximately 85%) better at FSAA than the Radeon R7 360, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon R9 380X 31040 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 14240 (85%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 360

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 360 Radeon R9 380X
Manufacturer AMD AMD
Year June 2015 November 2015
Code Name Tobago Tonga XT
Memory 2048 MB 4096 MB
Core Speed 1050 MHz 970 MHz
Memory Speed 6500 MHz 5700 MHz
Power (Max TDP) 100 watts 190 watts
Bandwidth 104000 MB/sec 182400 MB/sec
Texel Rate 50400 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 16800 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 768 2048
Texture Mapping Units 48 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 5000 million
Bus PCIe 3.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon R7 360

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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