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GeForce GTX 980M vs Radeon R9 380X

Intro

The GeForce GTX 980M features a core clock frequency of 1038 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 96 Texture Address Units, and 64 Raster Operation Units.

Compare those specs to the Radeon R9 380X, which has clock speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 980M 9476 points
Difference: 43 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
Radeon R9 380X 190 Watts
Difference: 90 Watts (90%)

Memory Bandwidth

The Radeon R9 380X should theoretically be much faster than the GeForce GTX 980M overall. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 54400 (43%)

Texel Rate

The Radeon R9 380X should be much (approximately 25%) better at anisotropic filtering than the GeForce GTX 980M. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 980M 99648 Mtexels/sec
Difference: 24512 (25%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 980M is the winner, and very much so. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 35392 (114%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon R9 380X
Manufacturer nVidia AMD
Year October 7 2014 November 2015
Code Name GM204 Tonga XT
Memory 4096 MB 4096 MB
Core Speed 1038 MHz 970 MHz
Memory Speed 4000 MHz 5700 MHz
Power (Max TDP) 100 watts 190 watts
Bandwidth 128000 MB/sec 182400 MB/sec
Texel Rate 99648 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1536 2048
Texture Mapping Units 96 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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