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GeForce 8800 GTX vs Radeon R9 M380

Intro

The GeForce 8800 GTX comes with clock speeds of 575 MHz on the GPU, and 900 MHz on the 768 MB of GDDR3 memory. It features 128 SPUs along with 64 TAUs and 24 Rasterization Operator Units.

Compare all that to the Radeon R9 M380, which has a GPU core clock speed of 1000 MHz, and 4096 MB of GDDR5 memory running at 1500 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 TAUs, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon R9 M380 should be a bit faster than the GeForce 8800 GTX in general. (explain)

Radeon R9 M380 96000 MB/sec
GeForce 8800 GTX 86400 MB/sec
Difference: 9600 (11%)

Texel Rate

The Radeon R9 M380 should be just a bit (approximately 9%) faster with regards to AF than the GeForce 8800 GTX. (explain)

Radeon R9 M380 40000 Mtexels/sec
GeForce 8800 GTX 36800 Mtexels/sec
Difference: 3200 (9%)

Pixel Rate

The Radeon R9 M380 is a bit (about 16%) more effective at AA than the GeForce 8800 GTX, and also able to handle higher resolutions more effectively. (explain)

Radeon R9 M380 16000 Mpixels/sec
GeForce 8800 GTX 13800 Mpixels/sec
Difference: 2200 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTX

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTX Radeon R9 M380
Manufacturer nVidia AMD
Year Nov 2006 2015
Code Name G80 Cape Verde
Memory 768 MB 4096 MB
Core Speed 575 MHz 1000 MHz
Memory Speed 1800 MHz 6000 MHz
Power (Max TDP) 155 watts (Unknown) watts
Bandwidth 86400 MB/sec 96000 MB/sec
Texel Rate 36800 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 13800 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 128 640
Texture Mapping Units 64 40
Render Output Units 24 16
Bus Type GDDR3 GDDR5
Bus Width 384-bit 128-bit
Fab Process 90 nm 28 nm
Transistors 681 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GTX

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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