Compare any two graphics cards:
GeForce GTS 450 1GB vs Radeon R9 M375X
IntroThe GeForce GTS 450 1GB has a GPU clock speed of 783 MHz, and the 1024 MB of GDDR5 RAM runs at 902 MHz through a 128-bit bus. It also is comprised of 192 Stream Processors, 32 Texture Address Units, and 16 Raster Operation Units.Compare that to the Radeon R9 M375X, which has a GPU core clock speed of 1015 MHz, and 4096 MB of GDDR5 RAM running at 1125 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically, the Radeon R9 M375X should perform a lot faster than the GeForce GTS 450 1GB overall. (explain)
Texel RateThe Radeon R9 M375X will be much (approximately 62%) better at texture filtering than the GeForce GTS 450 1GB. (explain)
Pixel RateThe Radeon R9 M375X is a lot (about 30%) faster with regards to full screen anti-aliasing than the GeForce GTS 450 1GB, and able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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