Compare any two graphics cards:
Radeon HD 7970 vs Radeon R9 M370X
IntroThe Radeon HD 7970 makes use of a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 RAM is set to run at a speed of 1375 MHz on this card. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.Compare all of that to the Radeon R9 M370X, which uses a 28 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 RAM runs at a frequency of 1125 MHz on this particular model. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon HD 7970, in theory, should perform a lot faster than the Radeon R9 M370X overall. (explain)
Texel RateThe Radeon HD 7970 is a lot (more or less 270%) more effective at texture filtering than the Radeon R9 M370X. (explain)
Pixel RateThe Radeon HD 7970 should be quite a bit (more or less 131%) better at anti-aliasing than the Radeon R9 M370X, and will be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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