Compare any two graphics cards:
Radeon R9 Fury X vs Radeon R9 M370X
IntroThe Radeon R9 Fury X makes use of a 28 nm design. AMD has set the core speed at 1050 MHz. The HBM memory is set to run at a speed of 500 MHz on this specific model. It features 4096 SPUs as well as 256 Texture Address Units and 64 ROPs.Compare those specs to the Radeon R9 M370X, which makes use of a 28 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 RAM works at a frequency of 1125 MHz on this specific model. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the Radeon R9 Fury X should theoretically be much superior to the Radeon R9 M370X in general. (explain)
Texel RateThe Radeon R9 Fury X is quite a bit (about 740%) better at texture filtering than the Radeon R9 M370X. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon R9 Fury X is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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