Compare any two graphics cards:
GeForce GT 430 vs Radeon R9 M365X
IntroThe GeForce GT 430 features a GPU clock speed of 700 MHz, and the 512 MB of GDDR3 memory is set to run at 900 MHz through a 128-bit bus. It also features 96 SPUs, 16 Texture Address Units, and 4 Raster Operation Units.Compare all of that to the Radeon R9 M365X, which comes with a GPU core clock speed of 925 MHz, and 4096 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R9 M365X will be 150% faster than the GeForce GT 430 in general, due to its greater data rate. (explain)
Texel RateThe Radeon R9 M365X should be a lot (more or less 230%) faster with regards to AF than the GeForce GT 430. (explain)
Pixel RateThe Radeon R9 M365X will be much (approximately 429%) faster with regards to full screen anti-aliasing than the GeForce GT 430, and also will be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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