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GeForce GT 340 vs Radeon R7 M360

Intro

The GeForce GT 340 uses a 40 nm design. nVidia has set the core speed at 550 MHz. The GDDR5 RAM runs at a frequency of 850 MHz on this model. It features 96 SPUs as well as 32 Texture Address Units and 8 ROPs.

Compare those specifications to the Radeon R7 M360, which features core speeds of 1125 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GT 340 should theoretically be quite a bit better than the Radeon R7 M360 in general. (explain)

GeForce GT 340 54400 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 38400 (240%)

Texel Rate

The Radeon R7 M360 should be quite a bit (more or less 53%) faster with regards to texture filtering than the GeForce GT 340. (explain)

Radeon R7 M360 27000 Mtexels/sec
GeForce GT 340 17600 Mtexels/sec
Difference: 9400 (53%)

Pixel Rate

The Radeon R7 M360 is much (approximately 105%) more effective at FSAA than the GeForce GT 340, and should be able to handle higher resolutions more effectively. (explain)

Radeon R7 M360 9000 Mpixels/sec
GeForce GT 340 4400 Mpixels/sec
Difference: 4600 (105%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 340

Amazon.com

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Radeon R7 M360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 340 Radeon R7 M360
Manufacturer nVidia AMD
Year February 2010 2015
Code Name GT215 Oland
Memory 512 MB 2048 MB
Core Speed 550 MHz 1125 MHz
Memory Speed 3400 MHz 2000 MHz
Power (Max TDP) 69 watts (Unknown) watts
Bandwidth 54400 MB/sec 16000 MB/sec
Texel Rate 17600 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 32 24
Render Output Units 8 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 727 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 340

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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