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Radeon R7 M360 vs Radeon R9 280

Intro

The Radeon R7 M360 comes with a core clock frequency of 1125 MHz and a DDR3 memory speed of 1000 MHz. It also features a 64-bit memory bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 24 Texture Address Units, and 8 ROPs.

Compare that to the Radeon R9 280, which features GPU clock speed of 933 MHz, and 3072 MB of GDDR5 RAM set to run at 1250 MHz through a 384-bit bus. It also features 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon R9 280 should be quite a bit faster than the Radeon R7 M360 in general. (explain)

Radeon R9 280 240000 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 224000 (1400%)

Texel Rate

The Radeon R9 280 is much (about 287%) better at texture filtering than the Radeon R7 M360. (explain)

Radeon R9 280 104496 Mtexels/sec
Radeon R7 M360 27000 Mtexels/sec
Difference: 77496 (287%)

Pixel Rate

The Radeon R9 280 will be much (more or less 232%) better at full screen anti-aliasing than the Radeon R7 M360, and also should be capable of handling higher resolutions while still performing well. (explain)

Radeon R9 280 29856 Mpixels/sec
Radeon R7 M360 9000 Mpixels/sec
Difference: 20856 (232%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 M360

Amazon.com

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Radeon R9 280

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 M360 Radeon R9 280
Manufacturer AMD AMD
Year 2015 March 2014
Code Name Oland Tahiti Pro
Memory 2048 MB 3072 MB
Core Speed 1125 MHz 933 MHz
Memory Speed 2000 MHz 5000 MHz
Power (Max TDP) (Unknown) watts 250 watts
Bandwidth 16000 MB/sec 240000 MB/sec
Texel Rate 27000 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 9000 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 384 1792
Texture Mapping Units 24 112
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon R7 M360

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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