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GeForce GTX 950M vs Radeon R5 M330

Intro

The GeForce GTX 950M comes with a GPU core speed of 914 MHz, and the 2048 MB of DDR3 memory runs at 1000 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon R5 M330, which comes with a core clock speed of 1030 MHz and a DDR3 memory speed of 900 MHz. It also features a 64-bit bus, and uses a 28 nm design. It is made up of 320 SPUs, 20 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 950M is 122% quicker than the Radeon R5 M330 in general, because of its higher data rate. (explain)

GeForce GTX 950M 32000 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 17600 (122%)

Texel Rate

The GeForce GTX 950M is much (more or less 77%) faster with regards to AF than the Radeon R5 M330. (explain)

GeForce GTX 950M 36560 Mtexels/sec
Radeon R5 M330 20600 Mtexels/sec
Difference: 15960 (77%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 950M is a better choice, by a large margin. (explain)

GeForce GTX 950M 14624 Mpixels/sec
Radeon R5 M330 8240 Mpixels/sec
Difference: 6384 (77%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon R5 M330
Manufacturer nVidia AMD
Year March 12 2015 2015
Code Name GM107 Oland
Memory 2048 MB 2048 MB
Core Speed 914 MHz 1030 MHz
Memory Speed 2000 MHz 1800 MHz
Power (Max TDP) 55 watts (Unknown) watts
Bandwidth 32000 MB/sec 14400 MB/sec
Texel Rate 36560 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 640 320
Texture Mapping Units 40 20
Render Output Units 16 8
Bus Type DDR3 DDR3
Bus Width 128-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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