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GeForce GTX 880M vs Radeon HD 4790

Intro

The GeForce GTX 880M comes with clock speeds of 954 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1536 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon HD 4790, which has a clock speed of 600 MHz and a GDDR5 memory speed of 800 MHz. It also uses a 256-bit bus, and uses a 55 nm design. It is comprised of 640(128x5) SPUs, 32 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 880M should be 25% quicker than the Radeon HD 4790 in general, because of its greater data rate. (explain)

GeForce GTX 880M 128000 MB/sec
Radeon HD 4790 102400 MB/sec
Difference: 25600 (25%)

Texel Rate

The GeForce GTX 880M will be a lot (more or less 536%) better at anisotropic filtering than the Radeon HD 4790. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 4790 19200 Mtexels/sec
Difference: 102912 (536%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 880M is the winner, and very much so. (explain)

GeForce GTX 880M 30528 Mpixels/sec
Radeon HD 4790 9600 Mpixels/sec
Difference: 20928 (218%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon HD 4790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon HD 4790
Manufacturer nVidia AMD
Year March 12 2014 2009
Code Name GK104 RV790
Memory 4096 MB 512 MB
Core Speed 954 MHz 600 MHz
Memory Speed 4000 MHz 3200 MHz
Power (Max TDP) 130 watts (Unknown) watts
Bandwidth 128000 MB/sec 102400 MB/sec
Texel Rate 122112 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 9600 Mpixels/sec
Unified Shaders 1536 640(128x5)
Texture Mapping Units 128 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 959 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 4790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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