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GeForce GTX 880M vs Radeon R9 Fury X

Intro

The GeForce GTX 880M comes with a clock frequency of 954 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It features 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon R9 Fury X, which has a GPU core clock speed of 1050 MHz, and 4096 MB of HBM memory running at 500 MHz through a 4096-bit bus. It also features 4096 Stream Processors, 256 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Fury X 14793 points
GeForce GTX 880M 6360 points
Difference: 8433 (133%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon R9 Fury X 275 Watts
Difference: 145 Watts (112%)

Memory Bandwidth

In theory, the Radeon R9 Fury X will be 300% quicker than the GeForce GTX 880M in general, because of its greater data rate. (explain)

Radeon R9 Fury X 512000 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 384000 (300%)

Texel Rate

The Radeon R9 Fury X will be much (more or less 120%) faster with regards to AF than the GeForce GTX 880M. (explain)

Radeon R9 Fury X 268800 Mtexels/sec
GeForce GTX 880M 122112 Mtexels/sec
Difference: 146688 (120%)

Pixel Rate

The Radeon R9 Fury X will be a lot (more or less 120%) faster with regards to full screen anti-aliasing than the GeForce GTX 880M, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R9 Fury X 67200 Mpixels/sec
GeForce GTX 880M 30528 Mpixels/sec
Difference: 36672 (120%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon R9 Fury X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon R9 Fury X
Manufacturer nVidia AMD
Year March 12 2014 June 2015
Code Name GK104 Fiji XT
Memory 4096 MB 4096 MB
Core Speed 954 MHz 1050 MHz
Memory Speed 4000 MHz 500 MHz
Power (Max TDP) 130 watts 275 watts
Bandwidth 128000 MB/sec 512000 MB/sec
Texel Rate 122112 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 1536 4096
Texture Mapping Units 128 256
Render Output Units 32 64
Bus Type GDDR5 HBM
Bus Width 256-bit 4096-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon R9 Fury X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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