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GeForce GTX 880M vs GeForce GTX 965M

Intro

The GeForce GTX 880M comes with core speeds of 954 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1536 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 965M, which comes with GPU clock speed of 944 MHz, and 2048 MB of GDDR5 memory set to run at 1000 MHz through a 128-bit bus. It also is comprised of 1024 Stream Processors, 64 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 880M 6360 points
GeForce GTX 965M 5650 points
Difference: 710 (13%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
GeForce GTX 880M 130 Watts
Difference: 70 Watts (117%)

Memory Bandwidth

In theory, the GeForce GTX 880M should perform much faster than the GeForce GTX 965M in general. (explain)

GeForce GTX 880M 128000 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 64000 (100%)

Texel Rate

The GeForce GTX 880M should be quite a bit (approximately 102%) more effective at anisotropic filtering than the GeForce GTX 965M. (explain)

GeForce GTX 880M 122112 Mtexels/sec
GeForce GTX 965M 60416 Mtexels/sec
Difference: 61696 (102%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 880M is the winner, but it probably won't make a huge difference. (explain)

GeForce GTX 880M 30528 Mpixels/sec
GeForce GTX 965M 30208 Mpixels/sec
Difference: 320 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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GeForce GTX 965M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M GeForce GTX 965M
Manufacturer nVidia nVidia
Year March 12 2014 January 5 2015
Code Name GK104 GM204
Memory 4096 MB 2048 MB
Core Speed 954 MHz 944 MHz
Memory Speed 4000 MHz 4000 MHz
Power (Max TDP) 130 watts 60 watts
Bandwidth 128000 MB/sec 64000 MB/sec
Texel Rate 122112 Mtexels/sec 60416 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 30208 Mpixels/sec
Unified Shaders 1536 1024
Texture Mapping Units 128 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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