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GeForce GTX 780 Ti vs GeForce GTX 870M

Intro

The GeForce GTX 780 Ti comes with a core clock frequency of 875 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 384-bit bus, and uses a 28 nm design. It is comprised of 2880 SPUs, 240 TAUs, and 48 Raster Operation Units.

Compare those specifications to the GeForce GTX 870M, which features clock speeds of 941 MHz on the GPU, and 1000 MHz on the 3072 MB of GDDR5 memory. It features 1344 SPUs as well as 112 Texture Address Units and 24 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 780 Ti 10900 points
GeForce GTX 870M 4770 points
Difference: 6130 (129%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 870M 110 Watts
GeForce GTX 780 Ti 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

The GeForce GTX 780 Ti should theoretically be a lot faster than the GeForce GTX 870M in general. (explain)

GeForce GTX 780 Ti 336000 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 240000 (250%)

Texel Rate

The GeForce GTX 780 Ti will be much (about 99%) faster with regards to anisotropic filtering than the GeForce GTX 870M. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
GeForce GTX 870M 105392 Mtexels/sec
Difference: 104608 (99%)

Pixel Rate

The GeForce GTX 780 Ti will be much (more or less 86%) more effective at anti-aliasing than the GeForce GTX 870M, and able to handle higher resolutions better. (explain)

GeForce GTX 780 Ti 42000 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 19416 (86%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 780 Ti

Amazon.com

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GeForce GTX 870M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 780 Ti GeForce GTX 870M
Manufacturer nVidia nVidia
Year November 2013 March 12 2014
Code Name GK110 GK104
Memory 3072 MB 3072 MB
Core Speed 875 MHz 941 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 250 watts 110 watts
Bandwidth 336000 MB/sec 96000 MB/sec
Texel Rate 210000 Mtexels/sec 105392 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 22584 Mpixels/sec
Unified Shaders 2880 1344
Texture Mapping Units 240 112
Render Output Units 48 24
Bus Type GDDR5 GDDR5
Bus Width 384-bit 192-bit
Fab Process 28 nm 28 nm
Transistors 7080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 780 Ti

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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