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GeForce GTX 870M vs GeForce GTX 980 Ti

Intro

The GeForce GTX 870M comes with core speeds of 941 MHz on the GPU, and 1000 MHz on the 3072 MB of GDDR5 RAM. It features 1344 SPUs as well as 112 TAUs and 24 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 980 Ti, which uses a 28 nm design. nVidia has clocked the core speed at 1000 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this specific model. It features 2816 SPUs along with 176 Texture Address Units and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 Ti 17120 points
GeForce GTX 870M 4770 points
Difference: 12350 (259%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 870M 110 Watts
GeForce GTX 980 Ti 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 980 Ti should in theory be much superior to the GeForce GTX 870M in general. (explain)

GeForce GTX 980 Ti 336000 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 240000 (250%)

Texel Rate

The GeForce GTX 980 Ti is much (more or less 67%) more effective at texture filtering than the GeForce GTX 870M. (explain)

GeForce GTX 980 Ti 176000 Mtexels/sec
GeForce GTX 870M 105392 Mtexels/sec
Difference: 70608 (67%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 980 Ti is the winner, by a large margin. (explain)

GeForce GTX 980 Ti 96000 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 73416 (325%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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GeForce GTX 980 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M GeForce GTX 980 Ti
Manufacturer nVidia nVidia
Year March 12 2014 June 2015
Code Name GK104 GM200
Memory 3072 MB 6144 MB
Core Speed 941 MHz 1000 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) 110 watts 250 watts
Bandwidth 96000 MB/sec 336000 MB/sec
Texel Rate 105392 Mtexels/sec 176000 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 1344 2816
Texture Mapping Units 112 176
Render Output Units 24 96
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

GeForce GTX 980 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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