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GeForce 920M vs GeForce GTX 870M

Intro

The GeForce 920M comes with a GPU core speed of 954 MHz, and the 2048 MB of DDR3 RAM runs at 900 MHz through a 64-bit bus. It also is made up of 384 SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Compare all of that to the GeForce GTX 870M, which has a core clock speed of 941 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 192-bit bus, and uses a 28 nm design. It features 1344 SPUs, 112 Texture Address Units, and 24 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
GeForce 920M 1180 points
Difference: 3590 (304%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 870M should perform quite a bit faster than the GeForce 920M overall. (explain)

GeForce GTX 870M 96000 MB/sec
GeForce 920M 14400 MB/sec
Difference: 81600 (567%)

Texel Rate

The GeForce GTX 870M should be quite a bit (approximately 245%) faster with regards to texture filtering than the GeForce 920M. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce 920M 30528 Mtexels/sec
Difference: 74864 (245%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 870M is superior to the GeForce 920M, and very much so. (explain)

GeForce GTX 870M 22584 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 14952 (196%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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GeForce GTX 870M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce GTX 870M
Manufacturer nVidia nVidia
Year March 12 2015 March 12 2014
Code Name GK208 GK104
Memory 2048 MB 3072 MB
Core Speed 954 MHz 941 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) (Unknown) watts 110 watts
Bandwidth 14400 MB/sec 96000 MB/sec
Texel Rate 30528 Mtexels/sec 105392 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 22584 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 32 112
Render Output Units 8 24
Bus Type DDR3 GDDR5
Bus Width 64-bit 192-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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