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GeForce GTX 860M vs Radeon HD 6990

Intro

The GeForce GTX 860M has clock speeds of 797 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1152 SPUs along with 96 TAUs and 16 Rasterization Operator Units.

Compare that to the Radeon HD 6990, which uses a 40 nm design. AMD has clocked the core frequency at 830 MHz. The GDDR5 memory is set to run at a speed of 1250 MHz on this particular card. It features 1536 SPUs as well as 96 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6990 5820 points
GeForce GTX 860M 4340 points
Difference: 1480 (34%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Radeon HD 6990 375 Watts
Difference: 330 Watts (733%)

Memory Bandwidth

In theory, the Radeon HD 6990 will be 400% quicker than the GeForce GTX 860M in general, because of its higher data rate. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 256000 (400%)

Texel Rate

The Radeon HD 6990 is quite a bit (about 108%) better at anisotropic filtering than the GeForce GTX 860M. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 860M 76512 Mtexels/sec
Difference: 82848 (108%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 6990 is superior to the GeForce GTX 860M, by far. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 40368 (317%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Radeon HD 6990
Manufacturer nVidia AMD
Year March 12 2014 March 2011
Code Name GM107 Antilles
Memory 4096 MB 2048 MB (x2)
Core Speed 797 MHz 830 MHz (x2)
Memory Speed 4000 MHz 5000 MHz (x2)
Power (Max TDP) 45 watts 375 watts
Bandwidth 64000 MB/sec 320000 MB/sec
Texel Rate 76512 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 1152 1536 (x2)
Texture Mapping Units 96 96 (x2)
Render Output Units 16 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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