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GeForce GTX 860M vs GeForce GTX Titan

Intro

The GeForce GTX 860M comes with a GPU clock speed of 797 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also is made up of 1152 Stream Processors, 96 TAUs, and 16 Raster Operation Units.

Compare all of that to the GeForce GTX Titan, which comes with core speeds of 837 MHz on the GPU, and 1502 MHz on the 6144 MB of GDDR5 memory. It features 2688 SPUs along with 224 TAUs and 48 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
GeForce GTX 860M 4340 points
Difference: 5822 (134%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
GeForce GTX Titan 250 Watts
Difference: 205 Watts (456%)

Memory Bandwidth

The GeForce GTX Titan should theoretically be quite a bit faster than the GeForce GTX 860M overall. (explain)

GeForce GTX Titan 288384 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 224384 (351%)

Texel Rate

The GeForce GTX Titan should be quite a bit (more or less 145%) faster with regards to anisotropic filtering than the GeForce GTX 860M. (explain)

GeForce GTX Titan 187488 Mtexels/sec
GeForce GTX 860M 76512 Mtexels/sec
Difference: 110976 (145%)

Pixel Rate

The GeForce GTX Titan should be much (more or less 215%) more effective at full screen anti-aliasing than the GeForce GTX 860M, and should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX Titan 40176 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 27424 (215%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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GeForce GTX Titan

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M GeForce GTX Titan
Manufacturer nVidia nVidia
Year March 12 2014 February 2013
Code Name GM107 GK110
Memory 4096 MB 6144 MB
Core Speed 797 MHz 837 MHz
Memory Speed 4000 MHz 6008 MHz
Power (Max TDP) 45 watts 250 watts
Bandwidth 64000 MB/sec 288384 MB/sec
Texel Rate 76512 Mtexels/sec 187488 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 40176 Mpixels/sec
Unified Shaders 1152 2688
Texture Mapping Units 96 224
Render Output Units 16 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

GeForce GTX Titan

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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