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GeForce GTX 860M vs Radeon HD 7870 XT

Intro

The GeForce GTX 860M makes use of a 28 nm design. nVidia has set the core speed at 797 MHz. The GDDR5 RAM works at a frequency of 1000 MHz on this particular card. It features 1152 SPUs along with 96 TAUs and 16 Rasterization Operator Units.

Compare all of that to the Radeon HD 7870 XT, which features a clock frequency of 925 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It features 1536 SPUs, 96 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 XT 6390 points
GeForce GTX 860M 4340 points
Difference: 2050 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Radeon HD 7870 XT 185 Watts
Difference: 140 Watts (311%)

Memory Bandwidth

In theory, the Radeon HD 7870 XT should perform a lot faster than the GeForce GTX 860M overall. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 128000 (200%)

Texel Rate

The Radeon HD 7870 XT will be a small bit (more or less 16%) better at anisotropic filtering than the GeForce GTX 860M. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
GeForce GTX 860M 76512 Mtexels/sec
Difference: 12288 (16%)

Pixel Rate

The Radeon HD 7870 XT should be much (about 132%) more effective at FSAA than the GeForce GTX 860M, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 7870 XT 29600 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 16848 (132%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Radeon HD 7870 XT
Manufacturer nVidia AMD
Year March 12 2014 November 2012
Code Name GM107 Tahiti LE
Memory 4096 MB 2048 MB
Core Speed 797 MHz 925 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 45 watts 185 watts
Bandwidth 64000 MB/sec 192000 MB/sec
Texel Rate 76512 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 96 96
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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