Compare any two graphics cards:
GeForce GTX 860M vs Radeon HD 7870 XT
IntroThe GeForce GTX 860M has a GPU core speed of 797 MHz, and the 4096 MB of GDDR5 memory runs at 1000 MHz through a 128-bit bus. It also is made up of 1152 Stream Processors, 96 TAUs, and 16 ROPs.Compare those specs to the Radeon HD 7870 XT, which features a core clock frequency of 925 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 96 TAUs, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7870 XT should be a lot faster than the GeForce GTX 860M overall. (explain)
Texel RateThe Radeon HD 7870 XT will be a small bit (more or less 16%) better at texture filtering than the GeForce GTX 860M. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon HD 7870 XT is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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