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GeForce 9600 GSO ASUS 512 vs GeForce GTX 850M

Intro

The GeForce 9600 GSO ASUS 512 uses a 65 nm design. nVidia has clocked the core speed at 550 MHz. The DDR2 memory is set to run at a speed of 500 MHz on this model. It features 96 SPUs as well as 48 Texture Address Units and 12 ROPs.

Compare all of that to the GeForce GTX 850M, which makes use of a 28 nm design. nVidia has set the core frequency at 876 MHz. The DDR3 RAM works at a speed of 1000 MHz on this particular card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce 9600 GSO ASUS 512 84 Watts
Difference: 44 Watts (110%)

Memory Bandwidth

Performance-wise, the GeForce GTX 850M should in theory be a lot superior to the GeForce 9600 GSO ASUS 512 in general. (explain)

GeForce GTX 850M 32000 MB/sec
GeForce 9600 GSO ASUS 512 16000 MB/sec
Difference: 16000 (100%)

Texel Rate

The GeForce GTX 850M is much (approximately 33%) better at anisotropic filtering than the GeForce 9600 GSO ASUS 512. (explain)

GeForce GTX 850M 35040 Mtexels/sec
GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
Difference: 8640 (33%)

Pixel Rate

The GeForce GTX 850M should be quite a bit (approximately 112%) more effective at anti-aliasing than the GeForce 9600 GSO ASUS 512, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 850M 14016 Mpixels/sec
GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Difference: 7416 (112%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO ASUS 512

Amazon.com

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GeForce GTX 850M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO ASUS 512 GeForce GTX 850M
Manufacturer nVidia nVidia
Year September 2008 March 12 2014
Code Name G92 GM107
Memory 512 MB 2048 MB
Core Speed 550 MHz 876 MHz
Memory Speed 1000 MHz 2000 MHz
Power (Max TDP) 84 watts 40 watts
Bandwidth 16000 MB/sec 32000 MB/sec
Texel Rate 26400 Mtexels/sec 35040 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 14016 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 48 40
Render Output Units 12 16
Bus Type DDR2 DDR3
Bus Width 128-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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