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GeForce GTX 850M vs Radeon HD 5970

Intro

The GeForce GTX 850M uses a 28 nm design. nVidia has clocked the core speed at 876 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this model. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon HD 5970, which comes with a GPU core clock speed of 725 MHz, and 1024 MB of GDDR5 RAM set to run at 1000 MHz through a 256-bit bus. It also is made up of 1600 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
Radeon HD 5970 294 Watts
Difference: 254 Watts (635%)

Memory Bandwidth

In theory, the Radeon HD 5970 should be 700% faster than the GeForce GTX 850M in general, because of its higher bandwidth. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 224000 (700%)

Texel Rate

The Radeon HD 5970 should be much (more or less 562%) faster with regards to anisotropic filtering than the GeForce GTX 850M. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 196960 (562%)

Pixel Rate

The Radeon HD 5970 will be much (more or less 562%) faster with regards to AA than the GeForce GTX 850M, and will be able to handle higher screen resolutions without slowing down too much. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 78784 (562%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M Radeon HD 5970
Manufacturer nVidia AMD
Year March 12 2014 November 2009
Code Name GM107 Hemlock XT
Memory 2048 MB 1024 MB (x2)
Core Speed 876 MHz 725 MHz (x2)
Memory Speed 2000 MHz 4000 MHz (x2)
Power (Max TDP) 40 watts 294 watts
Bandwidth 32000 MB/sec 256000 MB/sec
Texel Rate 35040 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 640 1600 (x2)
Texture Mapping Units 40 160 (x2)
Render Output Units 16 64 (x2)
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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