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GeForce GTX 850M vs Radeon HD 6990

Intro

The GeForce GTX 850M comes with clock speeds of 876 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 6990, which makes use of a 40 nm design. AMD has clocked the core speed at 830 MHz. The GDDR5 memory works at a frequency of 1250 MHz on this specific card. It features 1536 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6990 5820 points
GeForce GTX 850M 3340 points
Difference: 2480 (74%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
Radeon HD 6990 375 Watts
Difference: 335 Watts (838%)

Memory Bandwidth

Performance-wise, the Radeon HD 6990 should in theory be a lot better than the GeForce GTX 850M overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 288000 (900%)

Texel Rate

The Radeon HD 6990 will be much (more or less 355%) better at anisotropic filtering than the GeForce GTX 850M. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 124320 (355%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 6990 is a better choice, by far. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 39104 (279%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M Radeon HD 6990
Manufacturer nVidia AMD
Year March 12 2014 March 2011
Code Name GM107 Antilles
Memory 2048 MB 2048 MB (x2)
Core Speed 876 MHz 830 MHz (x2)
Memory Speed 2000 MHz 5000 MHz (x2)
Power (Max TDP) 40 watts 375 watts
Bandwidth 32000 MB/sec 320000 MB/sec
Texel Rate 35040 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 640 1536 (x2)
Texture Mapping Units 40 96 (x2)
Render Output Units 16 32 (x2)
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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