Compare any two graphics cards:
VS

GeForce GT 240 GDDR5 1GB vs GeForce GTX 850M

Intro

The GeForce GT 240 GDDR5 1GB makes use of a 40 nm design. nVidia has set the core frequency at 550 MHz. The GDDR5 memory runs at a frequency of 850 MHz on this card. It features 96 SPUs as well as 32 Texture Address Units and 8 ROPs.

Compare those specs to the GeForce GTX 850M, which has GPU clock speed of 876 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce GT 240 GDDR5 1GB 70 Watts
Difference: 30 Watts (75%)

Memory Bandwidth

Performance-wise, the GeForce GT 240 GDDR5 1GB should theoretically be quite a bit superior to the GeForce GTX 850M in general. (explain)

GeForce GT 240 GDDR5 1GB 54400 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 22400 (70%)

Texel Rate

The GeForce GTX 850M should be a lot (more or less 99%) more effective at AF than the GeForce GT 240 GDDR5 1GB. (explain)

GeForce GTX 850M 35040 Mtexels/sec
GeForce GT 240 GDDR5 1GB 17600 Mtexels/sec
Difference: 17440 (99%)

Pixel Rate

The GeForce GTX 850M should be a lot (more or less 219%) faster with regards to anti-aliasing than the GeForce GT 240 GDDR5 1GB, and should be capable of handling higher resolutions better. (explain)

GeForce GTX 850M 14016 Mpixels/sec
GeForce GT 240 GDDR5 1GB 4400 Mpixels/sec
Difference: 9616 (219%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 240 GDDR5 1GB

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 240 GDDR5 1GB GeForce GTX 850M
Manufacturer nVidia nVidia
Year November 2009 March 12 2014
Code Name GT215 GM107
Memory 1024 MB 2048 MB
Core Speed 550 MHz 876 MHz
Memory Speed 3400 MHz 2000 MHz
Power (Max TDP) 70 watts 40 watts
Bandwidth 54400 MB/sec 32000 MB/sec
Texel Rate 17600 Mtexels/sec 35040 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 14016 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 32 40
Render Output Units 8 16
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 289 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 240 GDDR5 1GB

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield