Compare any two graphics cards:
VS

GeForce 825M vs GeForce 8600 GT 512MB GDDR3

Intro

The GeForce 825M features a clock speed of 850 MHz and a DDR3 memory speed of 900 MHz. It also uses a 64-bit memory bus, and makes use of a 28 nm design. It features 384 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare those specifications to the GeForce 8600 GT 512MB GDDR3, which has GPU clock speed of 540 MHz, and 512 MB of GDDR3 RAM running at 700 MHz through a 128-bit bus. It also features 32 Stream Processors, 16 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 825M 33 Watts
GeForce 8600 GT 512MB GDDR3 47 Watts
Difference: 14 Watts (42%)

Memory Bandwidth

Performance-wise, the GeForce 8600 GT 512MB GDDR3 should in theory be quite a bit better than the GeForce 825M in general. (explain)

GeForce 8600 GT 512MB GDDR3 22400 MB/sec
GeForce 825M 14400 MB/sec
Difference: 8000 (56%)

Texel Rate

The GeForce 825M is quite a bit (approximately 57%) faster with regards to texture filtering than the GeForce 8600 GT 512MB GDDR3. (explain)

GeForce 825M 13600 Mtexels/sec
GeForce 8600 GT 512MB GDDR3 8640 Mtexels/sec
Difference: 4960 (57%)

Pixel Rate

The GeForce 825M will be much (more or less 57%) faster with regards to full screen anti-aliasing than the GeForce 8600 GT 512MB GDDR3, and able to handle higher screen resolutions more effectively. (explain)

GeForce 825M 6800 Mpixels/sec
GeForce 8600 GT 512MB GDDR3 4320 Mpixels/sec
Difference: 2480 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 825M

Amazon.com

Check prices at:

GeForce 8600 GT 512MB GDDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 825M GeForce 8600 GT 512MB GDDR3
Manufacturer nVidia nVidia
Year January 27 2014 April 2007
Code Name GK208 G84
Memory 2048 MB 512 MB
Core Speed 850 MHz 540 MHz
Memory Speed 1800 MHz 1400 MHz
Power (Max TDP) 33 watts 47 watts
Bandwidth 14400 MB/sec 22400 MB/sec
Texel Rate 13600 Mtexels/sec 8640 Mtexels/sec
Pixel Rate 6800 Mpixels/sec 4320 Mpixels/sec
Unified Shaders 384 32
Texture Mapping Units 16 16
Render Output Units 8 8
Bus Type DDR3 GDDR3
Bus Width 64-bit 128-bit
Fab Process 28 nm 80 nm
Transistors (Unknown) million 289 million
Bus PCIe 3.0 x8 PCIe x16
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 825M

Amazon.com

Check prices at:

GeForce 8600 GT 512MB GDDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield