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GeForce 820M vs GeForce GTS 450

Intro

The GeForce 820M comes with a clock speed of 719 MHz and a DDR3 memory frequency of 1000 MHz. It also makes use of a 64-bit bus, and uses a 28 nm design. It is comprised of 96 SPUs, 16 Texture Address Units, and 4 Raster Operation Units.

Compare all that to the GeForce GTS 450, which features core speeds of 783 MHz on the GPU, and 902 MHz on the 512 MB of GDDR5 memory. It features 192 SPUs along with 32 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTS 450 1453 points
GeForce 820M 850 points
Difference: 603 (71%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
GeForce GTS 450 106 Watts
Difference: 91 Watts (607%)

Memory Bandwidth

The GeForce GTS 450 should theoretically be quite a bit faster than the GeForce 820M overall. (explain)

GeForce GTS 450 57728 MB/sec
GeForce 820M 16000 MB/sec
Difference: 41728 (261%)

Texel Rate

The GeForce GTS 450 will be quite a bit (about 118%) faster with regards to AF than the GeForce 820M. (explain)

GeForce GTS 450 25056 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 13552 (118%)

Pixel Rate

The GeForce GTS 450 is quite a bit (approximately 336%) faster with regards to FSAA than the GeForce 820M, and will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTS 450 12528 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 9652 (336%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 820M

Amazon.com

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GeForce GTS 450

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M GeForce GTS 450
Manufacturer nVidia nVidia
Year February 2014 September 2010
Code Name GF117 GF106
Memory 2048 MB 512 MB
Core Speed 719 MHz 783 MHz
Memory Speed 2000 MHz 3608 MHz
Power (Max TDP) 15 watts 106 watts
Bandwidth 16000 MB/sec 57728 MB/sec
Texel Rate 11504 Mtexels/sec 25056 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 12528 Mpixels/sec
Unified Shaders 96 192
Texture Mapping Units 16 32
Render Output Units 4 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1170 million
Bus PCIe 2.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

GeForce GTS 450

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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