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GeForce 820M vs GeForce 930M

Intro

The GeForce 820M has a core clock speed of 719 MHz and a DDR3 memory frequency of 1000 MHz. It also features a 64-bit bus, and makes use of a 28 nm design. It is comprised of 96 SPUs, 16 TAUs, and 4 Raster Operation Units.

Compare that to the GeForce 930M, which comes with a clock speed of 928 MHz and a DDR3 memory frequency of 900 MHz. It also features a 64-bit bus, and makes use of a 28 nm design. It features 384 SPUs, 24 Texture Address Units, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce 930M 1490 points
GeForce 820M 850 points
Difference: 640 (75%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce 820M should perform a bit faster than the GeForce 930M overall. (explain)

GeForce 820M 16000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The GeForce 930M will be quite a bit (about 94%) faster with regards to anisotropic filtering than the GeForce 820M. (explain)

GeForce 930M 22272 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 10768 (94%)

Pixel Rate

The GeForce 930M is quite a bit (more or less 158%) more effective at full screen anti-aliasing than the GeForce 820M, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce 930M 7424 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 4548 (158%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 820M

Amazon.com

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GeForce 930M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M GeForce 930M
Manufacturer nVidia nVidia
Year February 2014 March 12 2015
Code Name GF117 GM108
Memory 2048 MB 2048 MB
Core Speed 719 MHz 928 MHz
Memory Speed 2000 MHz 1800 MHz
Power (Max TDP) 15 watts (Unknown) watts
Bandwidth 16000 MB/sec 14400 MB/sec
Texel Rate 11504 Mtexels/sec 22272 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 7424 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 16 24
Render Output Units 4 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

GeForce 930M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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