Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 810M vs GeForce 9600 GSO ASUS 512

Intro

The GeForce 810M features clock speeds of 738 MHz on the GPU, and 900 MHz on the 1024 MB of DDR3 RAM. It features 48 SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units.

Compare those specifications to the GeForce 9600 GSO ASUS 512, which uses a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The DDR2 memory runs at a frequency of 500 MHz on this particular model. It features 96 SPUs along with 48 TAUs and 12 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 810M 15 Watts
GeForce 9600 GSO ASUS 512 84 Watts
Difference: 69 Watts (460%)

Memory Bandwidth

As far as performance goes, the GeForce 9600 GSO ASUS 512 should theoretically be a little bit better than the GeForce 810M overall. (explain)

GeForce 9600 GSO ASUS 512 16000 MB/sec
GeForce 810M 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The GeForce 9600 GSO ASUS 512 should be a lot (approximately 347%) better at anisotropic filtering than the GeForce 810M. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 20496 (347%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce 9600 GSO ASUS 512 is the winner, by far. (explain)

GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 3648 (124%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 810M

Amazon.com

Check prices at:

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 810M GeForce 9600 GSO ASUS 512
Manufacturer nVidia nVidia
Year February 2014 September 2008
Code Name GF117 G92
Memory 1024 MB 512 MB
Core Speed 738 MHz 550 MHz
Memory Speed 1800 MHz 1000 MHz
Power (Max TDP) 15 watts 84 watts
Bandwidth 14400 MB/sec 16000 MB/sec
Texel Rate 5904 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 48 96
Texture Mapping Units 8 48
Render Output Units 4 12
Bus Type DDR3 DDR2
Bus Width 64-bit 128-bit
Fab Process 28 nm 65 nm
Transistors (Unknown) million 754 million
Bus PCIe 2.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 810M

Amazon.com

Check prices at:

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield