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GeForce 810M vs Geforce GTX 690

Intro

The GeForce 810M features core speeds of 738 MHz on the GPU, and 900 MHz on the 1024 MB of DDR3 memory. It features 48 SPUs along with 8 TAUs and 4 ROPs.

Compare all that to the Geforce GTX 690, which features core clock speeds of 915 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 810M 15 Watts
Geforce GTX 690 300 Watts
Difference: 285 Watts (1900%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 690 should in theory be a lot better than the GeForce 810M in general. (explain)

Geforce GTX 690 384512 MB/sec
GeForce 810M 14400 MB/sec
Difference: 370112 (2570%)

Texel Rate

The Geforce GTX 690 will be much (more or less 3867%) faster with regards to anisotropic filtering than the GeForce 810M. (explain)

Geforce GTX 690 234240 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 228336 (3867%)

Pixel Rate

If running with high levels of AA is important to you, then the Geforce GTX 690 is the winner, by far. (explain)

Geforce GTX 690 58560 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 55608 (1884%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 810M

Amazon.com

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Geforce GTX 690

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 810M Geforce GTX 690
Manufacturer nVidia nVidia
Year February 2014 April 2012
Code Name GF117 GK104
Memory 1024 MB 2048 MB (x2)
Core Speed 738 MHz 915 MHz (x2)
Memory Speed 1800 MHz 6008 MHz (x2)
Power (Max TDP) 15 watts 300 watts
Bandwidth 14400 MB/sec 384512 MB/sec
Texel Rate 5904 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 48 1536 (x2)
Texture Mapping Units 8 128 (x2)
Render Output Units 4 32 (x2)
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit (x2)
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 810M

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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