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GeForce 810M vs Radeon HD 7990

Intro

The GeForce 810M makes use of a 28 nm design. nVidia has clocked the core frequency at 738 MHz. The DDR3 RAM is set to run at a speed of 900 MHz on this specific card. It features 48 SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units.

Compare all that to the Radeon HD 7990, which has GPU core speed of 950 MHz, and 3072 MB of GDDR5 memory set to run at 1500 MHz through a 384-bit bus. It also features 2048 Stream Processors, 128 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 810M 15 Watts
Radeon HD 7990 375 Watts
Difference: 360 Watts (2400%)

Memory Bandwidth

The Radeon HD 7990, in theory, should perform quite a bit faster than the GeForce 810M overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce 810M 14400 MB/sec
Difference: 561600 (3900%)

Texel Rate

The Radeon HD 7990 is much (more or less 4019%) more effective at AF than the GeForce 810M. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 237296 (4019%)

Pixel Rate

The Radeon HD 7990 will be quite a bit (about 1960%) faster with regards to full screen anti-aliasing than the GeForce 810M, and should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 57848 (1960%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 810M

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 810M Radeon HD 7990
Manufacturer nVidia AMD
Year February 2014 April 2013
Code Name GF117 Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 738 MHz 950 MHz (x2)
Memory Speed 1800 MHz 6000 MHz (x2)
Power (Max TDP) 15 watts 375 watts
Bandwidth 14400 MB/sec 576000 MB/sec
Texel Rate 5904 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 48 2048 (x2)
Texture Mapping Units 8 128 (x2)
Render Output Units 4 32 (x2)
Bus Type DDR3 GDDR5
Bus Width 64-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 810M

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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