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GeForce 810M vs Radeon R5 M230

Intro

The GeForce 810M comes with core clock speeds of 738 MHz on the GPU, and 900 MHz on the 1024 MB of DDR3 RAM. It features 48 SPUs as well as 8 Texture Address Units and 4 ROPs.

Compare those specifications to the Radeon R5 M230, which has a clock frequency of 780 MHz and a DDR3 memory frequency of 1000 MHz. It also makes use of a 64-bit memory bus, and uses a 28 nm design. It is made up of 320 SPUs, 20 Texture Address Units, and 4 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon R5 M230 should theoretically be a little bit better than the GeForce 810M overall. (explain)

Radeon R5 M230 16000 MB/sec
GeForce 810M 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The Radeon R5 M230 is much (approximately 164%) more effective at AF than the GeForce 810M. (explain)

Radeon R5 M230 15600 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 9696 (164%)

Pixel Rate

The Radeon R5 M230 should be just a bit (approximately 6%) better at FSAA than the GeForce 810M, and also will be able to handle higher resolutions without slowing down too much. (explain)

Radeon R5 M230 3120 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 168 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 810M

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 810M Radeon R5 M230
Manufacturer nVidia AMD
Year February 2014 2014
Code Name GF117 Jet Pro
Memory 1024 MB 2048 MB
Core Speed 738 MHz 780 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 15 watts (Unknown) watts
Bandwidth 14400 MB/sec 16000 MB/sec
Texel Rate 5904 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 48 320
Texture Mapping Units 8 20
Render Output Units 4 4
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 810M

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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