Compare any two graphics cards:
Radeon HD 3470 256MB vs Radeon R9 M295X
IntroThe Radeon HD 3470 256MB uses a 55 nm design. AMD has clocked the core frequency at 800 MHz. The DDR2 RAM is set to run at a frequency of 950 MHz on this specific card. It features 40(8x5) SPUs as well as 4 TAUs and 4 ROPs.Compare all of that to the Radeon R9 M295X, which makes use of a 28 nm design. AMD has clocked the core frequency at 750 MHz. The GDDR5 memory runs at a speed of 1375 MHz on this particular model. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R9 M295X should be 479% quicker than the Radeon HD 3470 256MB in general, due to its higher bandwidth. (explain)
Texel RateThe Radeon R9 M295X should be quite a bit (about 2900%) faster with regards to texture filtering than the Radeon HD 3470 256MB. (explain)
Pixel RateThe Radeon R9 M295X is much (approximately 650%) more effective at full screen anti-aliasing than the Radeon HD 3470 256MB, and also will be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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