Compare any two graphics cards:
Radeon HD 5750 512MB vs Radeon R9 M295X
IntroThe Radeon HD 5750 512MB comes with a GPU clock speed of 700 MHz, and the 512 MB of GDDR5 RAM is set to run at 1150 MHz through a 128-bit bus. It also is made up of 720(144x5) Stream Processors, 36 Texture Address Units, and 16 ROPs.Compare that to the Radeon R9 M295X, which makes use of a 28 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 RAM runs at a speed of 1375 MHz on this card. It features 2048 SPUs along with 128 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 M295X should theoretically perform a lot faster than the Radeon HD 5750 512MB in general. (explain)
Texel RateThe Radeon R9 M295X is much (more or less 281%) more effective at anisotropic filtering than the Radeon HD 5750 512MB. (explain)
Pixel RateThe Radeon R9 M295X should be quite a bit (more or less 114%) faster with regards to full screen anti-aliasing than the Radeon HD 5750 512MB, and able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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