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Radeon HD 4850 X2 1GB vs Radeon R9 M295X

Intro

The Radeon HD 4850 X2 1GB has core clock speeds of 625 MHz on the GPU, and 993 MHz on the 1024 MB of GDDR3 RAM. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare all of that to the Radeon R9 M295X, which comes with a clock frequency of 750 MHz and a GDDR5 memory frequency of 1375 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It features 2048 SPUs, 128 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 M295X 125 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 125 Watts (100%)

Memory Bandwidth

As far as performance goes, the Radeon R9 M295X should in theory be quite a bit superior to the Radeon HD 4850 X2 1GB overall. (explain)

Radeon R9 M295X 176000 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 48896 (38%)

Texel Rate

The Radeon R9 M295X is a lot (more or less 92%) faster with regards to texture filtering than the Radeon HD 4850 X2 1GB. (explain)

Radeon R9 M295X 96000 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 46000 (92%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon R9 M295X is the winner, but it probably won't make a huge difference. (explain)

Radeon R9 M295X 24000 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 4000 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon R9 M295X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon R9 M295X
Manufacturer AMD AMD
Year Nov 7, 2008 2014
Code Name R700 Unknown
Memory 1024 MB (x2) 4096 MB
Core Speed 625 MHz (x2) 750 MHz
Memory Speed 1986 MHz (x2) 5500 MHz
Power (Max TDP) 250 watts 125 watts
Bandwidth 127104 MB/sec 176000 MB/sec
Texel Rate 50000 Mtexels/sec 96000 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2048
Texture Mapping Units 40 (x2) 128
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors 956 million (Unknown) million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon R9 M295X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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