Compare any two graphics cards:
Radeon HD 5450 vs Radeon R9 M290X
IntroThe Radeon HD 5450 makes use of a 40 nm design. AMD has set the core frequency at 650 MHz. The DDR3 RAM works at a frequency of 800 MHz on this model. It features 80(16x5) SPUs along with 8 TAUs and 4 Rasterization Operator Units.Compare those specs to the Radeon R9 M290X, which uses a 28 nm design. AMD has clocked the core frequency at 850 MHz. The GDDR5 RAM runs at a frequency of 1200 MHz on this particular card. It features 1280 SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 M290X should theoretically be quite a bit better than the Radeon HD 5450 overall. (explain)
Texel RateThe Radeon R9 M290X will be quite a bit (about 1208%) more effective at anisotropic filtering than the Radeon HD 5450. (explain)
Pixel RateThe Radeon R9 M290X is quite a bit (approximately 946%) more effective at FSAA than the Radeon HD 5450, and capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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